Roboto Assault

Roboto Assault is a robot war game that was created in 2007. It was inspired by a castle defense engine that was released in early 2006. The game was programmed and sprites were designed by Shelby Jones. Omega Squid Studios produced the game.

Synopsis

In the distant future of the year 5670 AD, robots have long since ruled the earth and have explored all that was unknown to its predicessor; the humans. Even though ultimate knowledge has been achieved, peace will never become a reality. Robot factions attack one another on the war-torn battle plains of the planet Earth. You control one such faction in Roboto Assault, and it is your mission to destroy your opponent’s fortress and army to reign over the entire robotic universe with an iron fist! Fight quickly and stay alert, as your opponent never gives up, and has no mercy! You will earn funds over the elapsed time of battle to buy more forces, but use them wisely; a strategy is good to use in this game! There are also three difficulty levels to choose from! Fight well, soldier! - Federation Unit 678-42A

Features

Roboto Assault features:

  • Three modes of gameplay
  • Over 60 different upgrades, units, and weapons.
  • Configurable variables (money earned, speed, etc.)

Gameplay

You earn money in increments over time. Purchase units and upgrades with your money,starting from the cheapest and weakest to the expensive and strong. There are three difficulties of gameplay.

Download

 
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roboto_assault.txt · Last modified: 2009/12/17 16:45 by osquid
 
 
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